bezier_vertex()#

Specifies vertex coordinates for Bezier curves.

Examples#

example picture for bezier_vertex()

def setup():
    py5.no_fill()
    py5.begin_shape()
    py5.vertex(30, 20)
    py5.bezier_vertex(80, 0, 80, 75, 30, 75)
    py5.end_shape()

example picture for bezier_vertex()

def setup():
    py5.begin_shape()
    py5.vertex(30, 20)
    py5.bezier_vertex(80, 0, 80, 75, 30, 75)
    py5.bezier_vertex(50, 80, 60, 25, 30, 20)
    py5.end_shape()

Description#

Specifies vertex coordinates for Bezier curves. Each call to bezier_vertex() defines the position of two control points and one anchor point of a Bezier curve, adding a new segment to a line or shape. The first time bezier_vertex() is used within a begin_shape() call, it must be prefaced with a call to vertex() to set the first anchor point. This function must be used between begin_shape() and end_shape() and only when there is no MODE parameter specified to begin_shape(). Using the 3D version requires rendering with P3D.

Underlying Processing method: bezierVertex

Signatures#

bezier_vertex(
    x2: float,  # the x-coordinate of the 1st control point
    y2: float,  # the y-coordinate of the 1st control point
    x3: float,  # the x-coordinate of the 2nd control point
    y3: float,  # the y-coordinate of the 2nd control point
    x4: float,  # the x-coordinate of the anchor point
    y4: float,  # the y-coordinate of the anchor point
    /,
) -> None

bezier_vertex(
    x2: float,  # the x-coordinate of the 1st control point
    y2: float,  # the y-coordinate of the 1st control point
    z2: float,  # the z-coordinate of the 1st control point
    x3: float,  # the x-coordinate of the 2nd control point
    y3: float,  # the y-coordinate of the 2nd control point
    z3: float,  # the z-coordinate of the 2nd control point
    x4: float,  # the x-coordinate of the anchor point
    y4: float,  # the y-coordinate of the anchor point
    z4: float,  # the z-coordinate of the anchor point
    /,
) -> None

Updated on March 06, 2023 02:49:26am UTC