Py5Graphics.emissive()#

Sets the emissive color of the material used for drawing shapes drawn to the screen.

Description#

Sets the emissive color of the material used for drawing shapes drawn to the screen. Use in combination with Py5Graphics.ambient(), Py5Graphics.specular(), and Py5Graphics.shininess() to set the material properties of shapes.

This method is the same as emissive() but linked to a Py5Graphics object. To see example code for how it can be used, see emissive().

Underlying Processing method: PGraphics.emissive

Syntax#

emissive(gray: float, /) -> None
emissive(rgb: int, /) -> None
emissive(v1: float, v2: float, v3: float, /) -> None

Parameters#

  • gray: float - value between black and white, by default 0 to 255

  • rgb: int - color to set

  • v1: float - red or hue value (depending on current color mode)

  • v2: float - green or saturation value (depending on current color mode)

  • v3: float - blue or brightness value (depending on current color mode)

Updated on November 12, 2021 11:30:58am UTC