shear_x() ========= Shears a shape around the x-axis the amount specified by the ``angle`` parameter. Examples -------- .. raw:: html
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.. image:: /images/reference/Sketch_shear_x_0.png :alt: example picture for shear_x() .. raw:: html
.. code:: python def setup(): py5.translate(py5.width/4, py5.height/4) py5.shear_x(py5.PI/4.0) py5.rect(0, 0, 30, 30) .. raw:: html
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Description ----------- Shears a shape around the x-axis the amount specified by the ``angle`` parameter. Angles should be specified in radians (values from ``0`` to ``TWO_PI``) or converted to radians with the :doc:`sketch_radians` function. Objects are always sheared around their relative position to the origin and positive numbers shear objects in a clockwise direction. Transformations apply to everything that happens after and subsequent calls to the function accumulates the effect. For example, calling ``shear_x(PI/2)`` and then ``shear_x(PI/2)`` is the same as ``shear_x(PI)``. If ``shear_x()`` is called within the ``draw()``, the transformation is reset when the loop begins again. Technically, ``shear_x()`` multiplies the current transformation matrix by a rotation matrix. This function can be further controlled by the :doc:`sketch_push_matrix` and :doc:`sketch_pop_matrix` functions. Underlying Processing method: `shearX `_ Signatures ---------- .. code:: python shear_x( angle: float, # angle of shear specified in radians /, ) -> None Updated on September 01, 2022 16:36:02pm UTC